PROGRAM-Game Design 2017-07-13T16:14:31+00:00

ColorBox Game Design Bachelor Degree Classes

Game Design – Design for games is a young, exciting field applicable to media artists working all over the world, in different aspects of the industry and with as many different tools as possible. The Game Design minor teaches iterative design and prototyping skills while providing students the nfl jackets for sale opportunity to explore design for new technologies and the skills of user assessment and usability testing.

Standard

  • 5 Projects

Premium

  • 10 Projects

Professional

  • 15 Projects

Maximum

  • 30 Projects

Game Design Bachelor Degree Classes Detail

Basic datatypes, assignments, control statements (if, switch, for, while), input/output (printf, scanf, cin, cout), functions, arrays, structures, recursion, dynamic memory, file handling.

Materials required : Computer; Game Design related softwares

Data Structures and Object Oriented Design Introduces the student to standard data structures (linear structures such as linked lists, (balanced) trees, priority queues, and hashtables), using the C++ programming language.

Materials required : Computer; Game Design related softwares

Critical vocabulary and historical perspective in analyzing and understanding experiences with interactive entertainment; students imagine and articulate their own ideas go on.

Materials required : Computer; Game Design related softwares

Computing as a discipline, a body of knowledge, and a domain of science/engineering concerned with information and its transformation.

Materials required : Computer; Game Design related softwares

Techniques for building the core components of a game engine; 2-D/3-D graphics, collision detection, artificial intelligence algorithms, shading, programming input devices.

Materials required : Computer; Game Design related softwares

Sets, functions, series. Big-O notation and algorithm analysis. Propositional and first-order logic. Counting and discrete probability. Graphs and basic graph algorithms. Basic number theory.

Materials required : Computer; Game Design related softwares

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.

Materials required : Computer; Game Design related softwares

Implementation of AAA style multiplayer game running on consoles and DX11. Console development in native C++, console SDKs, engine components, gameplay, networking, data prediction/replication.

Materials required : Computer; Game Design related softwares

Introduction to the profession of engineering. Ethical, political and societal consequences of engineering innovations and the impact of engineering on everyday life. Team projects and guest lectures.

Materials required : Computer; Game Design related softwares

  • Calculus 

Limits; continuity, derivatives and applications; antiderivatives; the fundamental theorem of calculus; exponential and logarithmic functions. Trigonometric functions; applications of integration; techniques of integration; indeterminate forms; infinite series; Taylor series; polar coordinates.

  • Linear Algebra and Linear Differential Equations

Matrices, systems of linear equations, vector spaces, linear transformations, eigenvalues, systems Alvin Kamara Jerseys of linear differential equations.

  • Applied Linear Algebra for Engineering

Introduction to the theory of matrices, vector spaces, least-squares approximation and MATLAB. Applications to communications, control and signal processing.

Materials required : Computer

ColorBox Game Design Master Degree Classes

The Master of Game Development program graduates students with a strong foundation in computer science, an engineering-oriented game development core, and a focus in key areas of game development, such as infrastructure, cognition and games, immersion, serious games, etc. Immediately upon graduation, students will be capable of engineering next generation Kenneth Dixon Jerseys games and simulations and their required technologies for the entertainment and serious game industry.

Standard

  • 5 Projects

Premium

  • 10 Projects

Professional

  • 15 Projects

Maximum

  • 30 Projects

Game Design Master Degree Classes Detail

Implementation of AAA style multiplayer game running on consoles and DX11. Console development in native C++, console SDKs, engine components, gameplay, networking, data prediction/replication.

The principles of developing game engines targeted at modern PC and game console hardware. Graphics and Rendering. Course outlines the process of creating images from 3D models. Includes transformations, shading, lighting, rastorization, texturing, and other topics.

Explores fundamental techniques such as recursion, Fourier transform ordering, dynamic programming for efficient algorithm construction. Examples include arithmetic, algebraic, graph, pattern matching, sorting, searching algorithms.

Foundations of symbolic intelligent systems, search, logic, knowledge representation, planning, learning.

Advanced study of programming languages with application to the Web. Languages for client-side and server-side processing. Examples taken from: HTML, Java, JavaScript, Perl, XML and others.

Database system architecture; conceptual database models; semantic, object-oriented, logic-based, and relational databases; user and program interfaces; database system implementation; integrity, security, concurrency and recovery.

Implementation of AAA style multiplayer game running on consoles and DX11. Console development in native C++, console SDKs, engine components, cheap nfl jackets sale gameplay, networking, data prediction/replication.

Course outlines the process of creating images from 3D models. Includes transformations, shading, lighting, rastorization, texturing, and other topics.